name = Complete Control sprocket
preview = completeweapon_preview.bmp
dir = completecontrol
model = completeburst2.gmf
type = mechanics
base = BurstMotor
master = mount_display
passthru = axlecollision, basecollisoin
description = This is secretly a burst motor for moving the clamping arm.
elecMaxInOutRate = -10
burst = 0 40 20
power = 2 20
hitpoints = 5000
sort = 11
firesound = sounds\nothing.wav
attachsound = sounds\cmp_generic.wav
standard = 1
hidden = 0